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irr::scene::SubModel Struct Reference

#include <IAnimatedMesh.h>

List of all members.

Public Attributes

u32 endBuffer
core::stringc name
u32 startBuffer
u32 state

Detailed Description

Definition at line 126 of file IAnimatedMesh.h.


Member Data Documentation

Definition at line 130 of file IAnimatedMesh.h.

Definition at line 128 of file IAnimatedMesh.h.

Definition at line 129 of file IAnimatedMesh.h.

Definition at line 131 of file IAnimatedMesh.h.


The documentation for this struct was generated from the following file:

The Irrlicht Engine
The Irrlicht Engine Documentation © 2003-2010 by Nikolaus Gebhardt. Generated on Sun Aug 8 19:17:13 2010 by Doxygen (1.6.3)