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IrrlichtEngine
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Simple implementation of the IMesh interface. More...
#include <SMesh.h>
Public Member Functions | |
| void | addMeshBuffer (IMeshBuffer *buf) |
| adds a MeshBuffer | |
| virtual void | clear () |
| clean mesh | |
| virtual const core::aabbox3d < f32 > & | getBoundingBox () const |
| returns an axis aligned bounding box | |
| virtual IMeshBuffer * | getMeshBuffer (u32 nr) const |
| returns pointer to a mesh buffer | |
| virtual IMeshBuffer * | getMeshBuffer (const video::SMaterial &material) const |
| returns a meshbuffer which fits a material | |
| virtual u32 | getMeshBufferCount () const |
| returns amount of mesh buffers. | |
| void | recalculateBoundingBox () |
| recalculates the bounding box | |
| virtual void | setBoundingBox (const core::aabbox3df &box) |
| set user axis aligned bounding box | |
| virtual void | setDirty (E_BUFFER_TYPE buffer=EBT_VERTEX_AND_INDEX) |
| flags the meshbuffer as changed, reloads hardware buffers | |
| virtual void | setHardwareMappingHint (E_HARDWARE_MAPPING newMappingHint, E_BUFFER_TYPE buffer=EBT_VERTEX_AND_INDEX) |
| set the hardware mapping hint, for driver | |
| virtual void | setMaterialFlag (video::E_MATERIAL_FLAG flag, bool newvalue) |
| sets a flag of all contained materials to a new value | |
| SMesh () | |
| constructor | |
| virtual | ~SMesh () |
| destructor | |
Public Attributes | |
| core::aabbox3d< f32 > | BoundingBox |
| The bounding box of this mesh. | |
| core::array< IMeshBuffer * > | MeshBuffers |
| The meshbuffers of this mesh. | |
| irr::scene::SMesh::SMesh | ( | ) | [inline] |
constructor
Definition at line 21 of file SMesh.h.
References irr::IReferenceCounted::setDebugName().
| virtual irr::scene::SMesh::~SMesh | ( | ) | [inline, virtual] |
destructor
Definition at line 29 of file SMesh.h.
References irr::IReferenceCounted::drop(), MeshBuffers, and irr::core::array< T, TAlloc >::size().
| void irr::scene::SMesh::addMeshBuffer | ( | IMeshBuffer * | buf | ) | [inline] |
adds a MeshBuffer
Definition at line 97 of file SMesh.h.
References irr::IReferenceCounted::grab(), MeshBuffers, and irr::core::array< T, TAlloc >::push_back().
| virtual void irr::scene::SMesh::clear | ( | ) | [inline, virtual] |
clean mesh
Definition at line 37 of file SMesh.h.
References BoundingBox, irr::core::array< T, TAlloc >::clear(), irr::IReferenceCounted::drop(), MeshBuffers, irr::core::aabbox3d< T >::reset(), and irr::core::array< T, TAlloc >::size().
| virtual const core::aabbox3d<f32>& irr::scene::SMesh::getBoundingBox | ( | ) | const [inline, virtual] |
returns an axis aligned bounding box
Implements irr::scene::IMesh.
Definition at line 72 of file SMesh.h.
References BoundingBox.
| virtual IMeshBuffer* irr::scene::SMesh::getMeshBuffer | ( | u32 | nr | ) | const [inline, virtual] |
returns pointer to a mesh buffer
Implements irr::scene::IMesh.
Definition at line 53 of file SMesh.h.
References MeshBuffers.
| virtual IMeshBuffer* irr::scene::SMesh::getMeshBuffer | ( | const video::SMaterial & | material | ) | const [inline, virtual] |
returns a meshbuffer which fits a material
reverse search
Implements irr::scene::IMesh.
Definition at line 60 of file SMesh.h.
References MeshBuffers, and irr::core::array< T, TAlloc >::size().
| virtual u32 irr::scene::SMesh::getMeshBufferCount | ( | ) | const [inline, virtual] |
returns amount of mesh buffers.
Implements irr::scene::IMesh.
Definition at line 47 of file SMesh.h.
References MeshBuffers, and irr::core::array< T, TAlloc >::size().
| void irr::scene::SMesh::recalculateBoundingBox | ( | ) | [inline] |
recalculates the bounding box
Definition at line 84 of file SMesh.h.
References irr::core::aabbox3d< T >::addInternalBox(), BoundingBox, MeshBuffers, irr::core::aabbox3d< T >::reset(), and irr::core::array< T, TAlloc >::size().
| virtual void irr::scene::SMesh::setBoundingBox | ( | const core::aabbox3df & | box | ) | [inline, virtual] |
set user axis aligned bounding box
Implements irr::scene::IMesh.
Definition at line 78 of file SMesh.h.
References BoundingBox.
| virtual void irr::scene::SMesh::setDirty | ( | E_BUFFER_TYPE | buffer = EBT_VERTEX_AND_INDEX | ) | [inline, virtual] |
flags the meshbuffer as changed, reloads hardware buffers
Implements irr::scene::IMesh.
Definition at line 121 of file SMesh.h.
References MeshBuffers, and irr::core::array< T, TAlloc >::size().
| virtual void irr::scene::SMesh::setHardwareMappingHint | ( | E_HARDWARE_MAPPING | newMappingHint, |
| E_BUFFER_TYPE | buffer = EBT_VERTEX_AND_INDEX |
||
| ) | [inline, virtual] |
set the hardware mapping hint, for driver
Implements irr::scene::IMesh.
Definition at line 114 of file SMesh.h.
References MeshBuffers, and irr::core::array< T, TAlloc >::size().
| virtual void irr::scene::SMesh::setMaterialFlag | ( | video::E_MATERIAL_FLAG | flag, |
| bool | newvalue | ||
| ) | [inline, virtual] |
sets a flag of all contained materials to a new value
Implements irr::scene::IMesh.
Definition at line 107 of file SMesh.h.
References MeshBuffers, and irr::core::array< T, TAlloc >::size().
The bounding box of this mesh.
Definition at line 131 of file SMesh.h.
Referenced by clear(), getBoundingBox(), recalculateBoundingBox(), and setBoundingBox().
The meshbuffers of this mesh.
Definition at line 128 of file SMesh.h.
Referenced by addMeshBuffer(), clear(), getMeshBuffer(), getMeshBufferCount(), recalculateBoundingBox(), setDirty(), setHardwareMappingHint(), setMaterialFlag(), and ~SMesh().