|
IrrlichtEngine
|
00001 // Copyright (C) 2002-2011 Nikolaus Gebhardt 00002 // This file is part of the "Irrlicht Engine". 00003 // For conditions of distribution and use, see copyright notice in irrlicht.h 00004 00005 #ifndef __IRR_LINE_3D_H_INCLUDED__ 00006 #define __IRR_LINE_3D_H_INCLUDED__ 00007 00008 #include "irrTypes.h" 00009 #include "vector3d.h" 00010 00011 namespace irr 00012 { 00013 namespace core 00014 { 00015 00017 template <class T> 00018 class line3d 00019 { 00020 public: 00021 00023 00024 line3d() : start(0,0,0), end(1,1,1) {} 00026 line3d(T xa, T ya, T za, T xb, T yb, T zb) : start(xa, ya, za), end(xb, yb, zb) {} 00028 line3d(const vector3d<T>& start, const vector3d<T>& end) : start(start), end(end) {} 00029 00030 // operators 00031 00032 line3d<T> operator+(const vector3d<T>& point) const { return line3d<T>(start + point, end + point); } 00033 line3d<T>& operator+=(const vector3d<T>& point) { start += point; end += point; return *this; } 00034 00035 line3d<T> operator-(const vector3d<T>& point) const { return line3d<T>(start - point, end - point); } 00036 line3d<T>& operator-=(const vector3d<T>& point) { start -= point; end -= point; return *this; } 00037 00038 bool operator==(const line3d<T>& other) const 00039 { return (start==other.start && end==other.end) || (end==other.start && start==other.end);} 00040 bool operator!=(const line3d<T>& other) const 00041 { return !(start==other.start && end==other.end) || (end==other.start && start==other.end);} 00042 00043 // functions 00045 void setLine(const T& xa, const T& ya, const T& za, const T& xb, const T& yb, const T& zb) 00046 {start.set(xa, ya, za); end.set(xb, yb, zb);} 00048 void setLine(const vector3d<T>& nstart, const vector3d<T>& nend) 00049 {start.set(nstart); end.set(nend);} 00051 void setLine(const line3d<T>& line) 00052 {start.set(line.start); end.set(line.end);} 00053 00055 00056 T getLength() const { return start.getDistanceFrom(end); } 00057 00059 00060 T getLengthSQ() const { return start.getDistanceFromSQ(end); } 00061 00063 00064 vector3d<T> getMiddle() const 00065 { 00066 return (start + end) * (T)0.5; 00067 } 00068 00070 00071 vector3d<T> getVector() const 00072 { 00073 return end - start; 00074 } 00075 00077 00081 bool isPointBetweenStartAndEnd(const vector3d<T>& point) const 00082 { 00083 return point.isBetweenPoints(start, end); 00084 } 00085 00087 00089 vector3d<T> getClosestPoint(const vector3d<T>& point) const 00090 { 00091 vector3d<T> c = point - start; 00092 vector3d<T> v = end - start; 00093 T d = (T)v.getLength(); 00094 v /= d; 00095 T t = v.dotProduct(c); 00096 00097 if (t < (T)0.0) 00098 return start; 00099 if (t > d) 00100 return end; 00101 00102 v *= t; 00103 return start + v; 00104 } 00105 00107 00113 bool getIntersectionWithSphere(vector3d<T> sorigin, T sradius, f64& outdistance) const 00114 { 00115 const vector3d<T> q = sorigin - start; 00116 T c = q.getLength(); 00117 T v = q.dotProduct(getVector().normalize()); 00118 T d = sradius * sradius - (c*c - v*v); 00119 00120 if (d < 0.0) 00121 return false; 00122 00123 outdistance = v - core::squareroot ( d ); 00124 return true; 00125 } 00126 00127 // member variables 00128 00130 vector3d<T> start; 00132 vector3d<T> end; 00133 }; 00134 00136 typedef line3d<f32> line3df; 00138 typedef line3d<s32> line3di; 00139 00140 } // end namespace core 00141 } // end namespace irr 00142 00143 #endif 00144