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IrrlichtEngine
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Interface to manipulate the mouse cursor. More...
#include <ICursorControl.h>
Public Member Functions | |
| virtual ECURSOR_ICON | addIcon (const gui::SCursorSprite &icon) |
| Add a custom sprite as cursor icon. | |
| virtual void | changeIcon (ECURSOR_ICON iconId, const gui::SCursorSprite &sprite) |
| replace a cursor icon. | |
| virtual ECURSOR_ICON | getActiveIcon () const |
| Gets the currently active icon. | |
| virtual const core::position2d < s32 > & | getPosition ()=0 |
| Returns the current position of the mouse cursor. | |
| virtual core::position2d< f32 > | getRelativePosition ()=0 |
| Returns the current position of the mouse cursor. | |
| virtual core::dimension2di | getSupportedIconSize () const |
| Return a system-specific size which is supported for cursors. Larger icons will fail, smaller icons might work. | |
| virtual bool | isVisible () const =0 |
| Returns if the cursor is currently visible. | |
| virtual void | setActiveIcon (ECURSOR_ICON iconId) |
| Sets the active cursor icon. | |
| virtual void | setPosition (const core::position2d< f32 > &pos)=0 |
| Sets the new position of the cursor. | |
| virtual void | setPosition (f32 x, f32 y)=0 |
| Sets the new position of the cursor. | |
| virtual void | setPosition (const core::position2d< s32 > &pos)=0 |
| Sets the new position of the cursor. | |
| virtual void | setPosition (s32 x, s32 y)=0 |
| Sets the new position of the cursor. | |
| virtual void | setReferenceRect (core::rect< s32 > *rect=0)=0 |
| Sets an absolute reference rect for setting and retrieving the cursor position. | |
| virtual void | setVisible (bool visible)=0 |
| Changes the visible state of the mouse cursor. | |
Interface to manipulate the mouse cursor.
Definition at line 82 of file ICursorControl.h.
| virtual ECURSOR_ICON irr::gui::ICursorControl::addIcon | ( | const gui::SCursorSprite & | icon | ) | [inline, virtual] |
Add a custom sprite as cursor icon.
Definition at line 151 of file ICursorControl.h.
References irr::gui::ECI_NORMAL.
| virtual void irr::gui::ICursorControl::changeIcon | ( | ECURSOR_ICON | iconId, |
| const gui::SCursorSprite & | sprite | ||
| ) | [inline, virtual] |
replace a cursor icon.
Changing cursor icons is so far only supported on Win32 and Linux Note that this only changes the icons within your application, system cursors outside your application will not be affected.
Definition at line 158 of file ICursorControl.h.
| virtual ECURSOR_ICON irr::gui::ICursorControl::getActiveIcon | ( | ) | const [inline, virtual] |
Gets the currently active icon.
Definition at line 147 of file ICursorControl.h.
References irr::gui::ECI_NORMAL.
| virtual const core::position2d<s32>& irr::gui::ICursorControl::getPosition | ( | ) | [pure virtual] |
Returns the current position of the mouse cursor.
| virtual core::position2d<f32> irr::gui::ICursorControl::getRelativePosition | ( | ) | [pure virtual] |
Returns the current position of the mouse cursor.
| virtual core::dimension2di irr::gui::ICursorControl::getSupportedIconSize | ( | ) | const [inline, virtual] |
Return a system-specific size which is supported for cursors. Larger icons will fail, smaller icons might work.
Definition at line 161 of file ICursorControl.h.
| virtual bool irr::gui::ICursorControl::isVisible | ( | ) | const [pure virtual] |
Returns if the cursor is currently visible.
| virtual void irr::gui::ICursorControl::setActiveIcon | ( | ECURSOR_ICON | iconId | ) | [inline, virtual] |
Sets the active cursor icon.
Setting cursor icons is so far only supported on Win32 and Linux
Definition at line 144 of file ICursorControl.h.
| virtual void irr::gui::ICursorControl::setPosition | ( | const core::position2d< f32 > & | pos | ) | [pure virtual] |
Sets the new position of the cursor.
The position must be between (0.0f, 0.0f) and (1.0f, 1.0f), where (0.0f, 0.0f) is the top left corner and (1.0f, 1.0f) is the bottom right corner of the render window.
| pos | New position of the cursor. |
Sets the new position of the cursor.
The position must be between (0.0f, 0.0f) and (1.0f, 1.0f), where (0.0f, 0.0f) is the top left corner and (1.0f, 1.0f) is the bottom right corner of the render window.
| x | New x-coord of the cursor. |
| y | New x-coord of the cursor. |
| virtual void irr::gui::ICursorControl::setPosition | ( | const core::position2d< s32 > & | pos | ) | [pure virtual] |
Sets the new position of the cursor.
| pos,: | New position of the cursor. The coordinates are pixel units. |
Sets the new position of the cursor.
| x | New x-coord of the cursor. The coordinates are pixel units. |
| y | New y-coord of the cursor. The coordinates are pixel units. |
| virtual void irr::gui::ICursorControl::setReferenceRect | ( | core::rect< s32 > * | rect = 0 | ) | [pure virtual] |
Sets an absolute reference rect for setting and retrieving the cursor position.
If this rect is set, the cursor position is not being calculated relative to the rendering window but to this rect. You can set the rect pointer to 0 to disable this feature again. This feature is useful when rendering into parts of foreign windows for example in an editor.
| rect,: | A pointer to an reference rectangle or 0 to disable the reference rectangle. |
| virtual void irr::gui::ICursorControl::setVisible | ( | bool | visible | ) | [pure virtual] |
Changes the visible state of the mouse cursor.
| visible,: | The new visible state. If true, the cursor will be visible, if false, it will be invisible. |