IrrlichtEngine
IAttributes.h
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00001 // Copyright (C) 2002-2011 Nikolaus Gebhardt
00002 // This file is part of the "Irrlicht Engine".
00003 // For conditions of distribution and use, see copyright notice in irrlicht.h
00004 
00005 #ifndef __I_ATTRIBUTES_H_INCLUDED__
00006 #define __I_ATTRIBUTES_H_INCLUDED__
00007 
00008 #include "IReferenceCounted.h"
00009 #include "SColor.h"
00010 #include "vector3d.h"
00011 #include "vector2d.h"
00012 #include "line2d.h"
00013 #include "line3d.h"
00014 #include "triangle3d.h"
00015 #include "position2d.h"
00016 #include "rect.h"
00017 #include "matrix4.h"
00018 #include "quaternion.h"
00019 #include "plane3d.h"
00020 #include "triangle3d.h"
00021 #include "line2d.h"
00022 #include "line3d.h"
00023 #include "irrString.h"
00024 #include "irrArray.h"
00025 #include "IXMLReader.h"
00026 #include "EAttributes.h"
00027 #include "path.h"
00028 
00029 namespace irr
00030 {
00031 namespace video
00032 {
00033         class ITexture;
00034 } // end namespace video
00035 namespace io
00036 {
00037         class IXMLWriter;
00038 
00040 class IAttributes : public virtual IReferenceCounted
00041 {
00042 public:
00043 
00045         virtual u32 getAttributeCount() const = 0;
00046 
00049         virtual const c8* getAttributeName(s32 index) = 0;
00050 
00053         virtual E_ATTRIBUTE_TYPE getAttributeType(const c8* attributeName) = 0;
00054 
00057         virtual E_ATTRIBUTE_TYPE getAttributeType(s32 index) = 0;
00058 
00061         virtual const wchar_t* getAttributeTypeString(const c8* attributeName) = 0;
00062 
00065         virtual const wchar_t* getAttributeTypeString(s32 index) = 0;
00066 
00068         virtual bool existsAttribute(const c8* attributeName) = 0;
00069 
00071         virtual s32 findAttribute(const c8* attributeName) const =0;
00072 
00074         virtual void clear() = 0;
00075 
00082         virtual bool read(io::IXMLReader* reader, bool readCurrentElementOnly=false, const wchar_t* elementName=0) = 0;
00083 
00088         virtual bool write(io::IXMLWriter* writer, bool writeXMLHeader=false, const wchar_t* elementName=0) = 0;
00089 
00090 
00091         /*
00092 
00093                 Integer Attribute
00094 
00095         */
00096 
00098         virtual void addInt(const c8* attributeName, s32 value) = 0;
00099 
00101         virtual void setAttribute(const c8* attributeName, s32 value) = 0;
00102 
00106         virtual s32 getAttributeAsInt(const c8* attributeName) const =0;
00107 
00110         virtual s32 getAttributeAsInt(s32 index) const =0;
00111 
00113         virtual void setAttribute(s32 index, s32 value) = 0;
00114 
00115         /*
00116 
00117                 Float Attribute
00118 
00119         */
00120 
00122         virtual void addFloat(const c8* attributeName, f32 value) = 0;
00123 
00125         virtual void setAttribute(const c8* attributeName, f32 value) = 0;
00126 
00130         virtual f32 getAttributeAsFloat(const c8* attributeName) = 0;
00131 
00134         virtual f32 getAttributeAsFloat(s32 index) = 0;
00135 
00137         virtual void setAttribute(s32 index, f32 value) = 0;
00138 
00139         /*
00140 
00141                 String Attribute
00142 
00143         */
00144 
00146         virtual void addString(const c8* attributeName, const c8* value) = 0;
00147 
00151         virtual void setAttribute(const c8* attributeName, const c8* value) = 0;
00152 
00157         virtual core::stringc getAttributeAsString(const c8* attributeName) = 0;
00158 
00162         virtual void getAttributeAsString(const c8* attributeName, c8* target) = 0;
00163 
00166         virtual core::stringc getAttributeAsString(s32 index) = 0;
00167 
00171         virtual void setAttribute(s32 index, const c8* value) = 0;
00172 
00173         // wide strings
00174 
00176         virtual void addString(const c8* attributeName, const wchar_t* value) = 0;
00177 
00181         virtual void setAttribute(const c8* attributeName, const wchar_t* value) = 0;
00182 
00187         virtual core::stringw getAttributeAsStringW(const c8* attributeName) = 0;
00188 
00192         virtual void getAttributeAsStringW(const c8* attributeName, wchar_t* target) = 0;
00193 
00196         virtual core::stringw getAttributeAsStringW(s32 index) = 0;
00197 
00201         virtual void setAttribute(s32 index, const wchar_t* value) = 0;
00202 
00203         /*
00204 
00205                 Binary Data Attribute
00206 
00207         */
00208 
00210         virtual void addBinary(const c8* attributeName, void* data, s32 dataSizeInBytes) = 0;
00211 
00213         virtual void setAttribute(const c8* attributeName, void* data, s32 dataSizeInBytes ) = 0;
00214 
00216 
00220         virtual void getAttributeAsBinaryData(const c8* attributeName, void* outData, s32 maxSizeInBytes) = 0;
00221 
00223 
00227         virtual void getAttributeAsBinaryData(s32 index, void* outData, s32 maxSizeInBytes) = 0;
00228 
00230         virtual void setAttribute(s32 index, void* data, s32 dataSizeInBytes ) = 0;
00231 
00232 
00233         /*
00234                 Array Attribute
00235         */
00236 
00238         virtual void addArray(const c8* attributeName, const core::array<core::stringw>& value) = 0;
00239 
00243         virtual void setAttribute(const c8* attributeName, const core::array<core::stringw>& value) = 0;
00244 
00249         virtual core::array<core::stringw> getAttributeAsArray(const c8* attributeName) = 0;
00250 
00253         virtual core::array<core::stringw> getAttributeAsArray(s32 index) = 0;
00254 
00256         virtual void setAttribute(s32 index, const core::array<core::stringw>& value) = 0;
00257 
00258 
00259         /*
00260 
00261                 Bool Attribute
00262 
00263         */
00264 
00266         virtual void addBool(const c8* attributeName, bool value) = 0;
00267 
00269         virtual void setAttribute(const c8* attributeName, bool value) = 0;
00270 
00274         virtual bool getAttributeAsBool(const c8* attributeName) = 0;
00275 
00278         virtual bool getAttributeAsBool(s32 index) = 0;
00279 
00281         virtual void setAttribute(s32 index, bool value) = 0;
00282 
00283         /*
00284 
00285                 Enumeration Attribute
00286 
00287         */
00288 
00290         virtual void addEnum(const c8* attributeName, const c8* enumValue, const c8* const* enumerationLiterals) = 0;
00291 
00293         virtual void addEnum(const c8* attributeName, s32 enumValue, const c8* const* enumerationLiterals) = 0;
00294 
00296         virtual void setAttribute(const c8* attributeName, const c8* enumValue, const c8* const* enumerationLiterals) = 0;
00297 
00301         virtual const c8* getAttributeAsEnumeration(const c8* attributeName) = 0;
00302 
00304 
00311         virtual s32 getAttributeAsEnumeration(const c8* attributeName, const c8* const* enumerationLiteralsToUse) = 0;
00312 
00314 
00321         virtual s32 getAttributeAsEnumeration(s32 index, const c8* const* enumerationLiteralsToUse) = 0;
00322 
00325         virtual const c8* getAttributeAsEnumeration(s32 index) = 0;
00326 
00330         virtual void getAttributeEnumerationLiteralsOfEnumeration(const c8* attributeName, core::array<core::stringc>& outLiterals) = 0;
00331 
00335         virtual void getAttributeEnumerationLiteralsOfEnumeration(s32 index, core::array<core::stringc>& outLiterals) = 0;
00336 
00338         virtual void setAttribute(s32 index, const c8* enumValue, const c8* const* enumerationLiterals) = 0;
00339 
00340 
00341         /*
00342 
00343                 SColor Attribute
00344 
00345         */
00346 
00348         virtual void addColor(const c8* attributeName, video::SColor value) = 0;
00349 
00350 
00352         virtual void setAttribute(const c8* attributeName, video::SColor color) = 0;
00353 
00357         virtual video::SColor getAttributeAsColor(const c8* attributeName) = 0;
00358 
00361         virtual video::SColor getAttributeAsColor(s32 index) = 0;
00362 
00364         virtual void setAttribute(s32 index, video::SColor color) = 0;
00365 
00366         /*
00367 
00368                 SColorf Attribute
00369 
00370         */
00371 
00373         virtual void addColorf(const c8* attributeName, video::SColorf value) = 0;
00374 
00376         virtual void setAttribute(const c8* attributeName, video::SColorf color) = 0;
00377 
00381         virtual video::SColorf getAttributeAsColorf(const c8* attributeName) = 0;
00382 
00385         virtual video::SColorf getAttributeAsColorf(s32 index) = 0;
00386 
00388         virtual void setAttribute(s32 index, video::SColorf color) = 0;
00389 
00390 
00391         /*
00392 
00393                 Vector3d Attribute
00394 
00395         */
00396 
00398         virtual void addVector3d(const c8* attributeName, core::vector3df value) = 0;
00399 
00401         virtual void setAttribute(const c8* attributeName, core::vector3df v) = 0;
00402 
00406         virtual core::vector3df getAttributeAsVector3d(const c8* attributeName) = 0;
00407 
00410         virtual core::vector3df getAttributeAsVector3d(s32 index) = 0;
00411 
00413         virtual void setAttribute(s32 index, core::vector3df v) = 0;
00414 
00415         /*
00416 
00417                 Position2d Attribute
00418 
00419         */
00420 
00422         virtual void addPosition2d(const c8* attributeName, core::position2di value) = 0;
00423 
00425         virtual void setAttribute(const c8* attributeName, core::position2di v) = 0;
00426 
00430         virtual core::position2di getAttributeAsPosition2d(const c8* attributeName) = 0;
00431 
00434         virtual core::position2di getAttributeAsPosition2d(s32 index) = 0;
00435 
00437         virtual void setAttribute(s32 index, core::position2di v) = 0;
00438 
00439         /*
00440 
00441                 Rectangle Attribute
00442 
00443         */
00444 
00446         virtual void addRect(const c8* attributeName, core::rect<s32> value) = 0;
00447 
00449         virtual void setAttribute(const c8* attributeName, core::rect<s32> v) = 0;
00450 
00454         virtual core::rect<s32> getAttributeAsRect(const c8* attributeName) = 0;
00455 
00458         virtual core::rect<s32> getAttributeAsRect(s32 index) = 0;
00459 
00461         virtual void setAttribute(s32 index, core::rect<s32> v) = 0;
00462 
00463 
00464         /*
00465                 matrix attribute
00466         */
00467 
00469         virtual void addMatrix(const c8* attributeName, const core::matrix4& v) = 0;
00470 
00472         virtual void setAttribute(const c8* attributeName, const core::matrix4& v) = 0;
00473 
00477         virtual core::matrix4 getAttributeAsMatrix(const c8* attributeName) = 0;
00478 
00481         virtual core::matrix4 getAttributeAsMatrix(s32 index) = 0;
00482 
00484         virtual void setAttribute(s32 index, const core::matrix4& v) = 0;
00485 
00486         /*
00487                 quaternion attribute
00488 
00489         */
00490 
00492         virtual void addQuaternion(const c8* attributeName, core::quaternion v) = 0;
00493 
00495         virtual void setAttribute(const c8* attributeName, core::quaternion v) = 0;
00496 
00500         virtual core::quaternion getAttributeAsQuaternion(const c8* attributeName) = 0;
00501 
00504         virtual core::quaternion getAttributeAsQuaternion(s32 index) = 0;
00505 
00507         virtual void setAttribute(s32 index, core::quaternion v) = 0;
00508 
00509         /*
00510 
00511                 3d bounding box
00512 
00513         */
00514 
00516         virtual void addBox3d(const c8* attributeName, core::aabbox3df v) = 0;
00517 
00519         virtual void setAttribute(const c8* attributeName, core::aabbox3df v) = 0;
00520 
00524         virtual core::aabbox3df getAttributeAsBox3d(const c8* attributeName) = 0;
00525 
00528         virtual core::aabbox3df getAttributeAsBox3d(s32 index) = 0;
00529 
00531         virtual void setAttribute(s32 index, core::aabbox3df v) = 0;
00532 
00533         /*
00534 
00535                 plane
00536 
00537         */
00538 
00540         virtual void addPlane3d(const c8* attributeName, core::plane3df v) = 0;
00541 
00543         virtual void setAttribute(const c8* attributeName, core::plane3df v) = 0;
00544 
00548         virtual core::plane3df getAttributeAsPlane3d(const c8* attributeName) = 0;
00549 
00552         virtual core::plane3df getAttributeAsPlane3d(s32 index) = 0;
00553 
00555         virtual void setAttribute(s32 index, core::plane3df v) = 0;
00556 
00557 
00558         /*
00559 
00560                 3d triangle
00561 
00562         */
00563 
00565         virtual void addTriangle3d(const c8* attributeName, core::triangle3df v) = 0;
00566 
00568         virtual void setAttribute(const c8* attributeName, core::triangle3df v) = 0;
00569 
00573         virtual core::triangle3df getAttributeAsTriangle3d(const c8* attributeName) = 0;
00574 
00577         virtual core::triangle3df getAttributeAsTriangle3d(s32 index) = 0;
00578 
00580         virtual void setAttribute(s32 index, core::triangle3df v) = 0;
00581 
00582 
00583         /*
00584 
00585                 line 2d
00586 
00587         */
00588 
00590         virtual void addLine2d(const c8* attributeName, core::line2df v) = 0;
00591 
00593         virtual void setAttribute(const c8* attributeName, core::line2df v) = 0;
00594 
00598         virtual core::line2df getAttributeAsLine2d(const c8* attributeName) = 0;
00599 
00602         virtual core::line2df getAttributeAsLine2d(s32 index) = 0;
00603 
00605         virtual void setAttribute(s32 index, core::line2df v) = 0;
00606 
00607 
00608         /*
00609 
00610                 line 3d
00611 
00612         */
00613 
00615         virtual void addLine3d(const c8* attributeName, core::line3df v) = 0;
00616 
00618         virtual void setAttribute(const c8* attributeName, core::line3df v) = 0;
00619 
00623         virtual core::line3df getAttributeAsLine3d(const c8* attributeName) = 0;
00624 
00627         virtual core::line3df getAttributeAsLine3d(s32 index) = 0;
00628 
00630         virtual void setAttribute(s32 index, core::line3df v) = 0;
00631 
00632 
00633         /*
00634 
00635                 Texture Attribute
00636 
00637         */
00638 
00640         virtual void addTexture(const c8* attributeName, video::ITexture* texture, const io::path& filename = "") = 0;
00641 
00643         virtual void setAttribute(const c8* attributeName, video::ITexture* texture, const io::path& filename = "") = 0;
00644 
00647         virtual video::ITexture* getAttributeAsTexture(const c8* attributeName) = 0;
00648 
00651         virtual video::ITexture* getAttributeAsTexture(s32 index) = 0;
00652 
00654         virtual void setAttribute(s32 index, video::ITexture* texture, const io::path& filename = "") = 0;
00655 
00656 
00657         /*
00658 
00659                 User Pointer Attribute
00660 
00661         */
00662 
00664         virtual void addUserPointer(const c8* attributeName, void* userPointer) = 0;
00665 
00667         virtual void setAttribute(const c8* attributeName, void* userPointer) = 0;
00668 
00671         virtual void* getAttributeAsUserPointer(const c8* attributeName) = 0;
00672 
00675         virtual void* getAttributeAsUserPointer(s32 index) = 0;
00676 
00678         virtual void setAttribute(s32 index, void* userPointer) = 0;
00679 
00680 };
00681 
00682 } // end namespace io
00683 } // end namespace irr
00684 
00685 #endif
00686 
00687 
00688