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IrrlichtEngine
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00001 // Copyright (C) 2002-2011 Nikolaus Gebhardt 00002 // This file is part of the "Irrlicht Engine". 00003 // For conditions of distribution and use, see copyright notice in irrlicht.h 00004 00005 #ifndef __I_ATTRIBUTES_H_INCLUDED__ 00006 #define __I_ATTRIBUTES_H_INCLUDED__ 00007 00008 #include "IReferenceCounted.h" 00009 #include "SColor.h" 00010 #include "vector3d.h" 00011 #include "vector2d.h" 00012 #include "line2d.h" 00013 #include "line3d.h" 00014 #include "triangle3d.h" 00015 #include "position2d.h" 00016 #include "rect.h" 00017 #include "matrix4.h" 00018 #include "quaternion.h" 00019 #include "plane3d.h" 00020 #include "triangle3d.h" 00021 #include "line2d.h" 00022 #include "line3d.h" 00023 #include "irrString.h" 00024 #include "irrArray.h" 00025 #include "IXMLReader.h" 00026 #include "EAttributes.h" 00027 #include "path.h" 00028 00029 namespace irr 00030 { 00031 namespace video 00032 { 00033 class ITexture; 00034 } // end namespace video 00035 namespace io 00036 { 00037 class IXMLWriter; 00038 00040 class IAttributes : public virtual IReferenceCounted 00041 { 00042 public: 00043 00045 virtual u32 getAttributeCount() const = 0; 00046 00049 virtual const c8* getAttributeName(s32 index) = 0; 00050 00053 virtual E_ATTRIBUTE_TYPE getAttributeType(const c8* attributeName) = 0; 00054 00057 virtual E_ATTRIBUTE_TYPE getAttributeType(s32 index) = 0; 00058 00061 virtual const wchar_t* getAttributeTypeString(const c8* attributeName) = 0; 00062 00065 virtual const wchar_t* getAttributeTypeString(s32 index) = 0; 00066 00068 virtual bool existsAttribute(const c8* attributeName) = 0; 00069 00071 virtual s32 findAttribute(const c8* attributeName) const =0; 00072 00074 virtual void clear() = 0; 00075 00082 virtual bool read(io::IXMLReader* reader, bool readCurrentElementOnly=false, const wchar_t* elementName=0) = 0; 00083 00088 virtual bool write(io::IXMLWriter* writer, bool writeXMLHeader=false, const wchar_t* elementName=0) = 0; 00089 00090 00091 /* 00092 00093 Integer Attribute 00094 00095 */ 00096 00098 virtual void addInt(const c8* attributeName, s32 value) = 0; 00099 00101 virtual void setAttribute(const c8* attributeName, s32 value) = 0; 00102 00106 virtual s32 getAttributeAsInt(const c8* attributeName) const =0; 00107 00110 virtual s32 getAttributeAsInt(s32 index) const =0; 00111 00113 virtual void setAttribute(s32 index, s32 value) = 0; 00114 00115 /* 00116 00117 Float Attribute 00118 00119 */ 00120 00122 virtual void addFloat(const c8* attributeName, f32 value) = 0; 00123 00125 virtual void setAttribute(const c8* attributeName, f32 value) = 0; 00126 00130 virtual f32 getAttributeAsFloat(const c8* attributeName) = 0; 00131 00134 virtual f32 getAttributeAsFloat(s32 index) = 0; 00135 00137 virtual void setAttribute(s32 index, f32 value) = 0; 00138 00139 /* 00140 00141 String Attribute 00142 00143 */ 00144 00146 virtual void addString(const c8* attributeName, const c8* value) = 0; 00147 00151 virtual void setAttribute(const c8* attributeName, const c8* value) = 0; 00152 00157 virtual core::stringc getAttributeAsString(const c8* attributeName) = 0; 00158 00162 virtual void getAttributeAsString(const c8* attributeName, c8* target) = 0; 00163 00166 virtual core::stringc getAttributeAsString(s32 index) = 0; 00167 00171 virtual void setAttribute(s32 index, const c8* value) = 0; 00172 00173 // wide strings 00174 00176 virtual void addString(const c8* attributeName, const wchar_t* value) = 0; 00177 00181 virtual void setAttribute(const c8* attributeName, const wchar_t* value) = 0; 00182 00187 virtual core::stringw getAttributeAsStringW(const c8* attributeName) = 0; 00188 00192 virtual void getAttributeAsStringW(const c8* attributeName, wchar_t* target) = 0; 00193 00196 virtual core::stringw getAttributeAsStringW(s32 index) = 0; 00197 00201 virtual void setAttribute(s32 index, const wchar_t* value) = 0; 00202 00203 /* 00204 00205 Binary Data Attribute 00206 00207 */ 00208 00210 virtual void addBinary(const c8* attributeName, void* data, s32 dataSizeInBytes) = 0; 00211 00213 virtual void setAttribute(const c8* attributeName, void* data, s32 dataSizeInBytes ) = 0; 00214 00216 00220 virtual void getAttributeAsBinaryData(const c8* attributeName, void* outData, s32 maxSizeInBytes) = 0; 00221 00223 00227 virtual void getAttributeAsBinaryData(s32 index, void* outData, s32 maxSizeInBytes) = 0; 00228 00230 virtual void setAttribute(s32 index, void* data, s32 dataSizeInBytes ) = 0; 00231 00232 00233 /* 00234 Array Attribute 00235 */ 00236 00238 virtual void addArray(const c8* attributeName, const core::array<core::stringw>& value) = 0; 00239 00243 virtual void setAttribute(const c8* attributeName, const core::array<core::stringw>& value) = 0; 00244 00249 virtual core::array<core::stringw> getAttributeAsArray(const c8* attributeName) = 0; 00250 00253 virtual core::array<core::stringw> getAttributeAsArray(s32 index) = 0; 00254 00256 virtual void setAttribute(s32 index, const core::array<core::stringw>& value) = 0; 00257 00258 00259 /* 00260 00261 Bool Attribute 00262 00263 */ 00264 00266 virtual void addBool(const c8* attributeName, bool value) = 0; 00267 00269 virtual void setAttribute(const c8* attributeName, bool value) = 0; 00270 00274 virtual bool getAttributeAsBool(const c8* attributeName) = 0; 00275 00278 virtual bool getAttributeAsBool(s32 index) = 0; 00279 00281 virtual void setAttribute(s32 index, bool value) = 0; 00282 00283 /* 00284 00285 Enumeration Attribute 00286 00287 */ 00288 00290 virtual void addEnum(const c8* attributeName, const c8* enumValue, const c8* const* enumerationLiterals) = 0; 00291 00293 virtual void addEnum(const c8* attributeName, s32 enumValue, const c8* const* enumerationLiterals) = 0; 00294 00296 virtual void setAttribute(const c8* attributeName, const c8* enumValue, const c8* const* enumerationLiterals) = 0; 00297 00301 virtual const c8* getAttributeAsEnumeration(const c8* attributeName) = 0; 00302 00304 00311 virtual s32 getAttributeAsEnumeration(const c8* attributeName, const c8* const* enumerationLiteralsToUse) = 0; 00312 00314 00321 virtual s32 getAttributeAsEnumeration(s32 index, const c8* const* enumerationLiteralsToUse) = 0; 00322 00325 virtual const c8* getAttributeAsEnumeration(s32 index) = 0; 00326 00330 virtual void getAttributeEnumerationLiteralsOfEnumeration(const c8* attributeName, core::array<core::stringc>& outLiterals) = 0; 00331 00335 virtual void getAttributeEnumerationLiteralsOfEnumeration(s32 index, core::array<core::stringc>& outLiterals) = 0; 00336 00338 virtual void setAttribute(s32 index, const c8* enumValue, const c8* const* enumerationLiterals) = 0; 00339 00340 00341 /* 00342 00343 SColor Attribute 00344 00345 */ 00346 00348 virtual void addColor(const c8* attributeName, video::SColor value) = 0; 00349 00350 00352 virtual void setAttribute(const c8* attributeName, video::SColor color) = 0; 00353 00357 virtual video::SColor getAttributeAsColor(const c8* attributeName) = 0; 00358 00361 virtual video::SColor getAttributeAsColor(s32 index) = 0; 00362 00364 virtual void setAttribute(s32 index, video::SColor color) = 0; 00365 00366 /* 00367 00368 SColorf Attribute 00369 00370 */ 00371 00373 virtual void addColorf(const c8* attributeName, video::SColorf value) = 0; 00374 00376 virtual void setAttribute(const c8* attributeName, video::SColorf color) = 0; 00377 00381 virtual video::SColorf getAttributeAsColorf(const c8* attributeName) = 0; 00382 00385 virtual video::SColorf getAttributeAsColorf(s32 index) = 0; 00386 00388 virtual void setAttribute(s32 index, video::SColorf color) = 0; 00389 00390 00391 /* 00392 00393 Vector3d Attribute 00394 00395 */ 00396 00398 virtual void addVector3d(const c8* attributeName, core::vector3df value) = 0; 00399 00401 virtual void setAttribute(const c8* attributeName, core::vector3df v) = 0; 00402 00406 virtual core::vector3df getAttributeAsVector3d(const c8* attributeName) = 0; 00407 00410 virtual core::vector3df getAttributeAsVector3d(s32 index) = 0; 00411 00413 virtual void setAttribute(s32 index, core::vector3df v) = 0; 00414 00415 /* 00416 00417 Position2d Attribute 00418 00419 */ 00420 00422 virtual void addPosition2d(const c8* attributeName, core::position2di value) = 0; 00423 00425 virtual void setAttribute(const c8* attributeName, core::position2di v) = 0; 00426 00430 virtual core::position2di getAttributeAsPosition2d(const c8* attributeName) = 0; 00431 00434 virtual core::position2di getAttributeAsPosition2d(s32 index) = 0; 00435 00437 virtual void setAttribute(s32 index, core::position2di v) = 0; 00438 00439 /* 00440 00441 Rectangle Attribute 00442 00443 */ 00444 00446 virtual void addRect(const c8* attributeName, core::rect<s32> value) = 0; 00447 00449 virtual void setAttribute(const c8* attributeName, core::rect<s32> v) = 0; 00450 00454 virtual core::rect<s32> getAttributeAsRect(const c8* attributeName) = 0; 00455 00458 virtual core::rect<s32> getAttributeAsRect(s32 index) = 0; 00459 00461 virtual void setAttribute(s32 index, core::rect<s32> v) = 0; 00462 00463 00464 /* 00465 matrix attribute 00466 */ 00467 00469 virtual void addMatrix(const c8* attributeName, const core::matrix4& v) = 0; 00470 00472 virtual void setAttribute(const c8* attributeName, const core::matrix4& v) = 0; 00473 00477 virtual core::matrix4 getAttributeAsMatrix(const c8* attributeName) = 0; 00478 00481 virtual core::matrix4 getAttributeAsMatrix(s32 index) = 0; 00482 00484 virtual void setAttribute(s32 index, const core::matrix4& v) = 0; 00485 00486 /* 00487 quaternion attribute 00488 00489 */ 00490 00492 virtual void addQuaternion(const c8* attributeName, core::quaternion v) = 0; 00493 00495 virtual void setAttribute(const c8* attributeName, core::quaternion v) = 0; 00496 00500 virtual core::quaternion getAttributeAsQuaternion(const c8* attributeName) = 0; 00501 00504 virtual core::quaternion getAttributeAsQuaternion(s32 index) = 0; 00505 00507 virtual void setAttribute(s32 index, core::quaternion v) = 0; 00508 00509 /* 00510 00511 3d bounding box 00512 00513 */ 00514 00516 virtual void addBox3d(const c8* attributeName, core::aabbox3df v) = 0; 00517 00519 virtual void setAttribute(const c8* attributeName, core::aabbox3df v) = 0; 00520 00524 virtual core::aabbox3df getAttributeAsBox3d(const c8* attributeName) = 0; 00525 00528 virtual core::aabbox3df getAttributeAsBox3d(s32 index) = 0; 00529 00531 virtual void setAttribute(s32 index, core::aabbox3df v) = 0; 00532 00533 /* 00534 00535 plane 00536 00537 */ 00538 00540 virtual void addPlane3d(const c8* attributeName, core::plane3df v) = 0; 00541 00543 virtual void setAttribute(const c8* attributeName, core::plane3df v) = 0; 00544 00548 virtual core::plane3df getAttributeAsPlane3d(const c8* attributeName) = 0; 00549 00552 virtual core::plane3df getAttributeAsPlane3d(s32 index) = 0; 00553 00555 virtual void setAttribute(s32 index, core::plane3df v) = 0; 00556 00557 00558 /* 00559 00560 3d triangle 00561 00562 */ 00563 00565 virtual void addTriangle3d(const c8* attributeName, core::triangle3df v) = 0; 00566 00568 virtual void setAttribute(const c8* attributeName, core::triangle3df v) = 0; 00569 00573 virtual core::triangle3df getAttributeAsTriangle3d(const c8* attributeName) = 0; 00574 00577 virtual core::triangle3df getAttributeAsTriangle3d(s32 index) = 0; 00578 00580 virtual void setAttribute(s32 index, core::triangle3df v) = 0; 00581 00582 00583 /* 00584 00585 line 2d 00586 00587 */ 00588 00590 virtual void addLine2d(const c8* attributeName, core::line2df v) = 0; 00591 00593 virtual void setAttribute(const c8* attributeName, core::line2df v) = 0; 00594 00598 virtual core::line2df getAttributeAsLine2d(const c8* attributeName) = 0; 00599 00602 virtual core::line2df getAttributeAsLine2d(s32 index) = 0; 00603 00605 virtual void setAttribute(s32 index, core::line2df v) = 0; 00606 00607 00608 /* 00609 00610 line 3d 00611 00612 */ 00613 00615 virtual void addLine3d(const c8* attributeName, core::line3df v) = 0; 00616 00618 virtual void setAttribute(const c8* attributeName, core::line3df v) = 0; 00619 00623 virtual core::line3df getAttributeAsLine3d(const c8* attributeName) = 0; 00624 00627 virtual core::line3df getAttributeAsLine3d(s32 index) = 0; 00628 00630 virtual void setAttribute(s32 index, core::line3df v) = 0; 00631 00632 00633 /* 00634 00635 Texture Attribute 00636 00637 */ 00638 00640 virtual void addTexture(const c8* attributeName, video::ITexture* texture, const io::path& filename = "") = 0; 00641 00643 virtual void setAttribute(const c8* attributeName, video::ITexture* texture, const io::path& filename = "") = 0; 00644 00647 virtual video::ITexture* getAttributeAsTexture(const c8* attributeName) = 0; 00648 00651 virtual video::ITexture* getAttributeAsTexture(s32 index) = 0; 00652 00654 virtual void setAttribute(s32 index, video::ITexture* texture, const io::path& filename = "") = 0; 00655 00656 00657 /* 00658 00659 User Pointer Attribute 00660 00661 */ 00662 00664 virtual void addUserPointer(const c8* attributeName, void* userPointer) = 0; 00665 00667 virtual void setAttribute(const c8* attributeName, void* userPointer) = 0; 00668 00671 virtual void* getAttributeAsUserPointer(const c8* attributeName) = 0; 00672 00675 virtual void* getAttributeAsUserPointer(s32 index) = 0; 00676 00678 virtual void setAttribute(s32 index, void* userPointer) = 0; 00679 00680 }; 00681 00682 } // end namespace io 00683 } // end namespace irr 00684 00685 #endif 00686 00687 00688